


What’s important to note is that Dirt Rally in VR is ‘content complete’. In other words: it’s the perfect race experience for VR in its current (early-ish) state. That being said, Dirt Rally was never the audiovisual powerhouse that Driveclub was intended to be – the focus of Dirt Rally is on excellent gameplay, and the rally setting lends itself well to keeping the visuals relatively simple in terms of not having to render a lot of sprawling vistas and animated backdrops. Sure, the visual quality takes a bit of a hit, but it never feels like the game suffers for it. Having played the base game at length – even though most of that was on an Xbox One – I was very pleasantly surprised with how good the game still looks in VR.

Its base game has been out for a while, but the VR-upgrade comes with Playstation 4 Pro support included – which is what we used for our test. If you didn’t jump on the VR bandwagon until after you got a Playstation 4 Pro then this wasn’t that big of a problem due to the optimizations for Sony’s upgraded console – but the damage was already done.Īlthough the timing helps, Codemasters is taking a better approach with Dirt Rally. There was just one problem: the transition to VR caused Driveclub’s visuals to take a significant hit, taking away much of the appeal. When Playstation VR came out, one of its flagship titles was Driveclub VR – merging one of the PS4’s best looking racers with the chance to experience it from the driver’s seat. Dirt Rally gets a VR upgrade for Playstation VR and becomes the top virtual reality racer on Playstation 4 at the moment.
